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The Multiplayer HUD

  • 50541507
  • Mar 13, 2022
  • 1 min read

Once again, the HUD took great inspiration from CS:GO's HUD, as it's almost the perfect positioning of the HUD elements for an FPS game.

After sending this to various people for feedback, one of the most stated things to change are the health and armour bars, taking them out and instead just having the numbers like in Valorant. This will certainly improve screen space and let the numbers get bigger and clearer, so here is it without the bars:

After more feedback, I increased the size of the health, armour and ammo counters and changed the kill feed a bit. I may change the size of the radar, but for now it's good.


 
 
 

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