The Deathmatch Selections
- 50541507
- Mar 23, 2022
- 1 min read
The Deathmatch map screen will only let the player play groups of selected maps, and not individual ones, very similar to CS:GO's groups. In order to make it so the player cannot deselect the maps, I added a boolean called "CanBeUnchecked", which when unchecked, doesn't let the player unselect the button.

I also added options to remove the checkbox and lower bar to add to the effect of it being permanently selected and out of the player's control.

The selected hover animation still plays however, so it still retains the other functions of the button as before to continue the repetitiveness and also to use the C.R.A.P. acronym, Repetition. The repetition cements the idea that this kind of button is the map button, and any variation of it must have a different purpose (like the deathmatch ones being deselectable, and the normal ones being selectable and deselectable).



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