Settings screen
- 50541507
- Mar 11, 2022
- 2 min read
The settings screen is where I paid very close attention to the original game, with the idea of simplicity is bliss carrying through it.
Video:
The Video settings are the first example of this:


I took the Source Engine's settings idea (that being the most simple and used settings are presented straight away with more advanced settings hidden behind a button) and applied it here, so that players that may not know what these settings do don't need to mind about them, they can just set the "Quality Preset" to whatever their computer can handle and that's that. The tabs are in the middle still because I moved the main tabs left and now I'm not sure where to put these tabs, similar to the multiplayer screen now.
Audio:

This screen follows the same rules as the Video tab, however it does look a bit barren which is due to the use of a Grid Panel which splits the screen in two. They could do with being moved towards each other towards the centre, also to allow more breathing room at the top to add padding.

Controls:

In order to create the keybinds section of this screen, I used yet more Grid Panels, but only utilising their columns, as each Grid Panel is a different row.

I used a nifty widget called the "Input Key Selector" which lets the user click it like a button, input a key, and it saves that key to be used later, which makes it very useful for re-binding keys for actions.
The "Mouse" section is separate lower down from the Keybinds, because in CS:CZDS, it's a different tab, but here, with more screen space, I thought it made sense to put it under the Controls tab with the keyboard stuff.
Multiplayer:
This screen is not yet done. The crosshair settings alone were a bit of a hassle to make because of the amount of Grid Panels I had to use to get it right.


It's not perfect, but it will do for now as a plan. I don't have much else to say about this since it isn't finished and there isn't actually much to say about it.
Replays:

There's not many options to change here, so the layout for this screen may need to be altered a bit to fully utilise the available space, but for now it's quite alright. The "Replays settings" button from the Replays screen before goes straight here, which acts as an easy way for users to get here. It uses the same "Input Key Selector" that the keybinds do, which made wonder if the Hotkey for clipping should be there instead, but that would cause more confusion than it solves, as it makes sense to be here instead as it's more accessible.



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